Prerequisites

  • AngelScript 2.37.0 or newer.

  • Any C++ compiler that supports C++20 features required by this library. This library mainly depends on requires and <concepts> from C++20.

If the compiler and standard library support newer features like C++23, asbind20 will enable support for them.

There is a nightly build script in CI of asbind20, testing its compatibility with the latest WIP version of AngelScript. If you are using a WIP version of AS for newest features or fixes, you need to consider using the latest release of asbind20, or even the development branch.

Supported Platforms

Currently, the following platforms and compilers are officially supported and tested by CI. However, asbind20 on other platforms, architectures or compiler toolchains supported by AngelScript should work as expected too.

Platform

Architecture

Compiler

Windows

x86, x64

MSVC latest

Windows

x64

Clang-Cl latest

Linux (Ubuntu)

x64

GCC 13, 14
Clang 15, 18, 19

Linux (Ubuntu)

arm64

Clang 18

macOS

arm64

Xcode latest-stable

Emscripten

wasm

emsdk 4.0.18

  • The “latest” or “latest-stable” in the above table mean the (stable) latest version of compiler toolchain available in CI when asbind20 releases a new stable version. You can check the release date of historical versions in the Changelog.

  • Newer Clang toolchains (like Clang 18+) support both libstdc++ and libc++, while the older toolchains (like Clang 15) on libstdc++ are not guaranteed to work as expected.

  • Additionally, the Clang 18 toolchain on x64 Linux is tested for compiling with address sanitizer and AS_USE_NAMESPACE enabled.

Note

This library on older compiler toolchains, like GCC 12, still works as expected under most situations, but it might need some workarounds to deal with defects of the compiler, e.g., additional typename in template-related code. Please use newer compiler toolchains if possible.

Integrate into Your Project

Please follow the tutorial of AngelScript to build and install it at first, or use a package manager like vcpkg.

Besides, if your project has a custom location of <angelscript.h>, you can include it before any asbind20 headers. This library will not include the AngelScript library for the second time by detecting the macro ANGELSCRIPT_H.

1. Copy into Your Project

This is a header-only library. You can directly copy all the files under include/ into your project, then set a correct include directory for your project.

2. Integration Using CMake

CMake 3.20 or newer is required.

A. Submodule

You can add asbind20 through git submodule and then use add_subdirectory.

add_subdirectory("directory/of/asbind20")

target_link_libraries(main PRIVATE asbind20::asbind20)

B. FetchContent

Use CMake’s FetchContent to download asbind20 at configure time:

include(FetchContent)

FetchContent_Declare(
    asbind20
    GIT_REPOSITORY https://github.com/HenryAWE/asbind20.git
    GIT_TAG v2.0.0       # replace with the version you need
)

# AngelScript must be available before asbind20
find_package(Angelscript REQUIRED)

FetchContent_MakeAvailable(asbind20)

target_link_libraries(main PRIVATE asbind20::asbind20)

Note

asbind20 requires AngelScript to be findable via find_package(Angelscript). If AngelScript is also fetched via FetchContent, make sure it is made available before asbind20.

C. Build and Install

Alternatively, you can install and link against asbind20 using CMake.

cmake -S . -B build
cmake --install build

Then, link the library in a CMakeLists.txt.

find_package(asbind20 REQUIRED)

target_link_libraries(main PRIVATE asbind20::asbind20)

3. Integration with XMake Projects

Since the version 1.6.0, asbind20 has been accepted into the official package registry (xmake-repo). You can easily add asbind20 as a dependency of your project.

add_requires("asbind20")

target("main")
    -- ... --
    add_packages("asbind20")

Please check the official documentation of XMake about adding packages for more details.