Prerequisites ============= - AngelScript 2.37.0 or newer. - Any C++ compiler that supports C++20 features required by this library. This library mainly depends on ``requires`` and ```` from C++20. If the compiler and standard library support newer features like C++23, asbind20 will enable support for them. There is a nightly build script in CI of asbind20, testing its compatibility with `the latest WIP version of AngelScript `_. If you are using a WIP version of AS for newest features or fixes, you need to consider using the latest release of asbind20, or even the development branch. Supported Platforms =================== Currently, the following platforms and compilers are officially supported and `tested by CI `_. However, asbind20 on other platforms, architectures or compiler toolchains supported by AngelScript should work as expected too. .. list-table:: :widths: auto :header-rows: 1 * - Platform - Compiler * - | Windows x64 | Windows x86 - MSVC latest * - Windows x64 - Clang-Cl latest * - Linux x64 - | GCC 13, 14 | Clang 15*, 18, 19 | Clang 18 (ASan) * - Linux arm64 - Clang 18 * - Emscripten - emsdk latest \* The Clang 15 toolchain only supports features available under C++20. .. note:: - This library on older compiler toolchains, like GCC 12, still works as expected under most situations, but it might need some workarounds to deal with defects of the compiler, e.g., additional ``typename`` in template-related code. Please use newer compiler toolchains if possible. - The "latest" in the above table means the latest version of compiler toolchain available in CI when asbind20 releases a new stable version. Integrate into Your Project =========================== Please follow the `tutorial of AngelScript to build and install it `_ at first, or use a package manager like `vcpkg `_. You can also find example script for installing AngelScript in `the GitHub Actions script of asbind20 `_. Besides, if your project has a custom location of ````, you can include it before any asbind20 headers. This library will not include the AngelScript library for the second time by detecting the macro ``ANGELSCRIPT_H``. 1. Copy into Your Project ------------------------- The core library of asbind20 is a header-only library. You can directly copy all the files under ``include/`` into your project. Additionally, files under ``io/``, ``container/``, and ``concurrent/`` are optional components. You can omit those files if they are unnecessary for your project. .. note:: **About The Extension Library** (``asbind20::ext``) The extension part of library (under ``ext/``) is not header-only. If you wish to use this part of library without building asbind20 separately, you need to copy necessary source files as well. 2. Integration Using CMake -------------------------------- CMake 3.20 or newer is required. If you don't want to build the extension library, you can set the CMake option ``asbind_build_ext`` to ``OFF``. .. code-block:: sh cmake -Dasbind_build_ext=OFF # ... A. Submodule ~~~~~~~~~~~~ You can add asbind20 through git submodule and then use ``add_subdirectory``. .. code-block:: cmake add_subdirectory("directory/of/asbind20") target_link_libraries(main PRIVATE asbind20::asbind20) B. Build and Install ~~~~~~~~~~~~~~~~~~~~ Additionally, you can build and install asbind20 using CMake. .. code-block:: sh cmake -GNinja -DCMAKE_BUILD_TYPE=Release -S . -B build cmake --build build cmake --install build Then, link the library in a ``CMakeLists.txt``. .. code-block:: cmake find_package(asbind20 REQUIRED) target_link_libraries(main PRIVATE asbind20::asbind20) 3. Integration with XMake Projects ---------------------------------- Since the version 1.6.0, asbind20 has been accepted into the `official package registry (xmake-repo) `_. You can easily add asbind20 as a dependency of your project. .. code-block:: lua add_requires("asbind20") target("main") -- ... -- add_packages("asbind20") The package includes the extension library by default. You can set the ``ext`` flag to ``false`` to disable it. Please check the `official documentation of XMake about adding packages `_ for more details.